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parallelId
String
The ID used to match other cards with the same name but different class.
rarity
String
The rarity of the asset. Can be Common, Uncommon, Rare, Legendary, or Prime.
class
String
The card class. Can be Art Card, Asset, Card Back, FE, Masterpiece, PL, or SE.
supply
String
The total supply of this individual asset.
parallel
String
The Parallel the asset belongs to.
cost
String
The energy used to play in-game.
attack
String
The damage dealt when engaged in combat.
health
String
The possible damage received before being destroyed.
cardType
String
The card type. Can be Effect, Relic, Unit, Upgrade or Paragon.
subtype
String
The card subtype. Can be Pirate, Vehicle or Clone.
functionText
String
The description of the card’s in-game abilities.
passiveAbility
String
The description of the card’s passive ability.
flavourText
String
The asset description, sourced off-chain. Usually equal to the asset’s on-chain description.
expansion
String
The expansion used for naming base and expansion sets.
paraset
String
The paraset the asset belongs to.
artist
String
The artist name.