Skip to main content
rarity
String
The rarity of the asset. Can be Common, Uncommon, Rare, Legendary, or Prime.
parallel
String
The Parallel the asset belongs to.
cost
String
The energy used to play in-game.
attack
String
The damage dealt when engaged in combat.
health
String
The possible damage received before being destroyed.
cardType
String
The card type. Can be Effect, Relic, Unit, Upgrade or Paragon.
subtype
String
The card subtype. Can be Pirate, Vehicle or Clone.
functionText
String
The description of the card’s in-game abilities.
passiveAbility
String
The description of the card’s passive ability.